Core Graphics, Part 3: Lines
iOS MacConsider the humble line—just a straight sequence of pixels connecting two points. There are well-known algorithms you can use to do your own...
Consider the humble line—just a straight sequence of pixels connecting two points. There are well-known algorithms you can use to do your own...
You need to interact with the current Core Graphics context in some manner to actually draw stuff, so it's good to get comfortable with...
Core Graphics, also known by its marketing name "Quartz," is one of the oldest graphics-related APIs on the platforms. Quartz forms the foundation of...
Learn how to be more proficient with Swift by using the Compiler. Big Nerd Ranch shares lessons learned from nerdcamp.
In Core Graphics, a path is a step-by-step description of some kind of shape. It could be a circle, a square, a valentine heart,...
Is it possible to ask a question that leads you directly to fixing a bug? If so, how do you find those questions to...
Imagine that one day you're feeding some innocuous looking code to a Swift compiler, and then you get a smackdown of an error. Where'd...
The `selector` is key to Objective-C's dynamic runtime nature. It's just a name that's used, at runtime, as a key into a dictionary of...
WWDC 2016. New Notification Center features? Eh. Bouncy sticker graphics giant emoji in Messages? Blah. New file system? ...
As app developers, we don't have the luxury of shipping our software exclusively on the latest-and-greatest OS version. We want to use the new...
One of Xcode 7’s new features is in-line display of code coverage metrics. Yay? That’s a pretty dull way of describing a nice feature....
…and upon looking into the face of indescribable horror, a bug so unfathomably odd that it shook the foundations of all meager...
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