WWDC 2013: Focusing on the little things
iOS MacI was one of five lucky Nerds who got to attend Apple’s WWDC this year, and it has been a blast so far. The...
I was one of five lucky Nerds who got to attend Apple’s WWDC this year, and it has been a blast so far. The...
Depending upon your perspective as a developer, you may have been disappointed by the relative lack of developer-focused information in the WWDC 2013 keynote....
Want to learn more about what’s really happening inside those square brackets? Read the entire Inside the Bracket series.
Editor’s note: John Shea is a two-time Big Nerd Ranch alum and is the creator of Kondrian, an action game for iPhone and iPad.
Want to learn more about what’s really happening inside those square brackets? Read the entire Inside the Bracket series.
So. That Clash of the Coders Thing. Kind of nice being able to flex mental muscles over a 72-hour sleep-deprived Dr Pepper-infused...
I was hanging out on the #macdev IRC channel on Freenode the other day when someone asked a question: “static has different meanings based...
Instruments is a cool tool. There is a lot it can do beyond “simple” things like profiling your application’s execution time or finding...
You can find all sorts of interesting and useful stuff in Apple’s header files. Don’t be afraid to explore them. I usually troll through...
Just got back from the DC area, where some fellow Ranchers and I went to CocoaConf. If you’re not familiar with CocoaConf, it’s a...
Simple questions can be fun. A friend in the Pittsburgh CocoaHeads said “Hey MarkD. We’re having a discussion at work on the right way...
Editor’s note: This post originally appeared on the the blog of Joe Conway, co-author of iOS Programming:The Big Nerd Ranch Guide.
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